Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Senior Site Reliability Engineer (SRE) - SPEAR
Electronic Arts | Vancouver, BC (Hybrid) or Remote (North America) May Be Possible
About the Role
Electronic Arts is looking for a Senior Site Reliability Engineer (SRE) to join the Security Platform Engineering & Anti-Cheat Response team (SPEAR).
SPEAR builds and operates the systems that protect EA's games and players. This includes the Javelin anti-cheat platform, security infrastructure, and real-time detection systems operating at global scale.
As a Senior SRE, you will design and operate reliable, scalable, and secure systems that support millions of players, while helping ensure fair and safe gameplay across EA titles.
Responsibilities
Architect, develop, test, deploy, and maintain highly available anti-cheat and security platforms for games played by millions of global players
Implement monitoring and alerting to verify functionality, performance, and costing
Ensure reliability and performance of real-time detection and enforcement systems
Lead incident response, root cause analysis, and postmortems
Build automation to reduce operational toil and improve system resilience
Create and maintain runbooks, playbooks, and operational documentation
Support a great player experience by participating in live service support and incident response
Share on-call responsibilities with other engineers, and support critical releases after normal business hours when needed
Collaborate with world-class engineers across platform, game, and security teams
Utilize security best practices and original techniques to keep player data secure, prevent cheating, and promote fair play
Qualifications
6+ years in SRE, DevOps, Infrastructure, or Security Engineering
Strong scripting skills (Python, bash, PowerShell, or similar)
Experience running production systems at scale
Hands-on experience operating and troubleshooting both Linux and Windows
Deep experience with Kubernetes and cloud infrastructure (AWS preferred)
Strong experience with Terraform-based infrastructure
Hands-on experience with OpenSearch or Elasticsearch for logging, observability, or analytics at scale
Background in high-scale distributed systems or real-time data pipelines
Experience with observability, monitoring, and incident response
Familiarity with identity systems (OIDC) and secrets management (Vault)
Nice To Have
Infrastructure & Platform
Build and manage AWS infrastructure using Terraform and Helm
Operate Kubernetes platforms on EKS
Work with core AWS services including S3, SQS, IAM, and Route53
Work with distributed data systems such as Redis or Valkey for caching and high-throughput workloads
Use tools like kubectl and Lens for cluster operations
Security & Reliability
Design secure systems using OIDC-based identity and IAM best practices
Manage secrets with HashiCorp Vault
Support certificate lifecycle and cryptographic assets using Venafi
Observability
Build and maintain observability using Prometheus, Grafana, OpenSearch, Elasticsearch, ELK, Datadog, and OpenTelemetry
CI/CD
GitLab pipelines
Experience
Bachelor's or Master's degree in Computer Science, Computer Engineering, or related field
Experience with anti-cheat, security, fraud detection, or abuse prevention systems
Experience in gaming or player-facing platforms
Coding and debugging experience in Rust
Why Join EA SPEAR
Work on systems that directly protect millions of players
Help shape the future of anti-cheat and game security at scale
Build highly impactful systems used across EA's global ecosystem
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
- Washington (depending on location e.g. Seattle vs. Spokane) *$122,300 - $158,500 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.